The prim algorithm was developed in 1930 by Czech mathematician Vojtěch Jarník. It is a greedy algorithm that finds a minimum spanning tree for a weighted undirected graph. This means it finds a subset of the edges that forms a tree that includes every vertex, where the total weight of all the edges in the tree is minimized. The algorithm operates by building this tree one vertex at a time, from an arbitrary starting vertex, at each step adding the cheapest possible connection from the tree to another vertex.
This algorithms find the minimum spanning forest in a possibly disconnected graph; in contrast, the most basic form of Prim’s algorithm only finds minimum spanning trees in connected graphs. However, running Prim’s algorithm separately for each connected component of the graph, then it is called minimum spanning forest.
The main characteristics are:
Note
From boost Graph: “The algorithm as implemented in Boost.Graph does not produce correct results on graphs with parallel edges.”
Column  Type  Default  Description 

id  ANYINTEGER 
Identifier of the edge.  
source  ANYINTEGER 
Identifier of the first end point vertex of the edge.  
target  ANYINTEGER 
Identifier of the second end point vertex of the edge.  
cost  ANYNUMERICAL 
Weight of the edge (source, target)


reverse_cost  ANYNUMERICAL 
1  Weight of the edge (target, source),

Where:
ANYINTEGER:  SMALLINT, INTEGER, BIGINT 

ANYNUMERICAL:  SMALLINT, INTEGER, BIGINT, REAL, FLOAT 
Indices and tables